Google has proposed some rules and regulations while adding Android Material Design to application to improvise its standards. Instead of using a palette selection tool that pulls colors to the content of an app, using Material Design makes the Android application’s graphic layout into a more simplified and standard format. To be noted, the material design is not only being used for rectangular or tablet screen; it should also be used for circular watch screen and other screens. So, if we create a grid, then it precepts all the spacing and should match to all the types of screens, which is a must for apps that are identified everywhere.
In this video course, you’ll learn how to apply the material design principles that define Android’s visual language to your apps. We’ll start by walking you through Android design fundamentals, then we’ll show you how to apply this knowledge to transform design elements of sample apps. By the end of the course, you’ll understand how to create and use material design elements, surfaces, transitions and graphics in your app, across multiple form factors.
Goals of Material Design
- Material Design aims to design the application UI like a magical paper, things that appear like real, appreciable objects.
- Animations have been pulled to make the experience more lively by safeguarding that the maximum amount of content is always visible.
- With Material Design, Google is also determined to robotize the experience for users.
- Mobile rules are fundamental, but touch, voice, mouse, and keyboard are all excellent input methods.
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Weather App with Material Styling
5. What This App Will Look Like
6. Creating Our Main Layout UI
7. Mapping The UI Widgets
8. Download Json Method
9. Parse Weather Data
10. Refreshing UI
11. AsyncTask For Swipedown Refresh
12. Adding Material Design
Top RSS Feeds
13. What This App Will Look Like
16. Creating The Tab Fragments
17. Rss Data Parser
18. Creating The RecyclerView
19. Starting The RecyclerAdapter
20. News Fragment And RSS URLs
21. Downloading News With AsyncTask
22. Snackbar And Finishing The RecyclerAdapter
23. Gaming Fragment
24. Science Fragment